Skip to main content

The Timberlands: Session Six

Session Six: Blood and Roses.


An untamed frontier. Dark cults. Fickle fey gods. Ravenous fiends. Nothing black powder and sorcery won't fix... . Timberlands Campaign Diary


Hidden just outside the grounds of the Sandy Hills Chalet, the heroes planned on how best to deal with the cannibal cult within and rescue whatever of its victims remained alive. The possibility of rescuing survivors stayed the champions' hand when they considered just burning the place down. Instead, the rogue Sykes when to scouting the grounds.


She discovered the chalet populated with the decadent nobles, all wearing a variety of masks. They chatted beneath grisly chandeliers of humanoid bones. Stuffed bearfolk, otterfolk, and tabaxi adored the halls and stuffed heads of fantastical beasts the walls. Worst of all she spotted strange imp-like creatures in butler suits serving the assembled cultists. The touch of the infernal was everywhere.


The party elected a stealthy route. They intended to take out a clutch of gunmen in a hidden hunting blind first, then secret themselves inside to deal with the villains in small groups at a time. However, they didn't realize the hunting blind was a construct. Gwaedd's ever-useful hypnotic pattern incapacitated the sentries, but the likewise charmed construct dropped its disguise as well. The other guards in the ground's gardens knew something was afoot.


Still, Sykes the rogue, Riley the dervish, and Orym the gunslinger made short work of the stunned sentries. Their ranger, Wild, picked off targets from a tree overhanging the chalet's fence. A running battle amid the hedges broke out with musket balls whizzing everywhere. The lodge's hellboar rained down cannonballs into the heroes.


Even with gunmen firing from the first story windows and giant boars stampeding after them, the champions were able to whittle the opposition down thanks to Gwaedd the bard's enchantments and Siegfried the wizards more destructive spells. As they got the upper hand, however, the lodge's hellcat and his fiendish dire lion erupted from the front door and almost tipped the battle in the cult's favor. War masks floated about, using their magic to keep track of these heroic interlopers. Likewise, the hunting blind snapped out of its stupor.


By the end of the pitched battle though, all of the cultists either lay dead or retreated into the chalet itself. The heroes took a moment to breathe and gather their wits. No doubt, more horrors awaited within. No rest of the wicked meant no rest for the good.


… Even if they'd gotten enough xp to level up.

Comments

Popular posts from this blog

Knave of Knights

Bound to the Cavalcade of the King of Fools , this fallen angels wears a mockup of platemail armor crafted from bright pressed velvet and knitted wool but his weapons are nevertheless quite real. Said weapons are a whip crafted from liars's tongues and a lance of hell iron he wields as if it was made from driftwood. The stub of burnt wings jut from his back with multi-colored streamers dangling from the charred bones. The Knave of Knights fell in with the Cavalcade when he vowed to defend a rightful king's right to rule, only to find out that the sire he fell in with was a bastard usurper who had successfully taken his brother's place. Cursed and broken mentally by the deception, he was easily felled by the King of Fools and given a new place at the archdevil's side serving as his jester and favored knight all wrapped into one. Knave of Knights Medium Fiend (devil), lawful evil Armor Class 18 (natural armor) Hit Points ...

The Black Lady

The Black Lady claims to be the The King of Fools' concubine and takes pride in the title despite how other devils look down on her and the rest of the cavalcade for it. She adores the 'silly' archdevil to no end and works tirelessly to ensure that the devils beneath him show the properly courtly respect that her lord is due... if he is around. Otherwise, she focuses more on vicious gossip, violent fetes, and malicious matchmaking. Pitch black in skin with burning red eyes, the Black Lady's legs end in smolding pig hooves while long, curled horns poke from her ebony coiffure. She wears a variety of overy fancy dresses that are always stripped, monochrome, and risque. One accessory she is never without is an enchanted fan made from burnt angel feathers. This fan is as sharp as any demon's claws and will always return to her hand. The Black Lady Medium Fiend (devil), lawful evil Armor Class 22 (natural armor) Hit Points...

Crackle

A singular being, Crackle is a bolt of lightning given sentience after hiting a monk meditating atop the mountain. In fact, it believes it is that very monk reincarbated from a smoldering husk instead of the force which killed it. Crackle takes on a humanoid shape, chaning its lighting to appear to have skin and clothing. However, ripples of electricity constantly wiggle along its form. Often times its hair, clothing, and arms will clip through one another for Crackle is an imperfect copy. Crackle travels about, driven by a strong sense of law if not justice. It has a hard time empathizing with other points of view than the one it adopted and flies into a rage when pressed on its true nature. Crackle Medium elemental, lawful neutral Armor Class 14 Medium elemental, lawful neutral Speed 30 ft Str 15 Dex 18 Con 16 Int 11 Wis 16 Cha 18 Damage Resistances thunder; bludgeoning, piercing, and slashing ...