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Showing posts from January, 2022

Maritime Mimic

Listing on the waves, lurking in the fog, scaled into legend, phantom ships draw the curious and greedy like moths to a flame. In the case of a maritime mimic, the result is much the same; the inquisitive are consumed. This mammoth aberration slumbers in coastal shoals while digesting its meals and waiting for its spawning polyps to ripen. Once it grows hungry, or ready to release its young, the maritime mimic takes to the waves. Sometimes it demolishes actual ships that come near, other times it lays in wait while explorers come aboard to feed its myriad children. Most insidiously, it will stuff its hull with sunken loot, mixing in many of the mimic produced amid the plunder, so they can be carried off to fresh hunting grounds by the unsuspecting. The maritime mimic usually has as favored vessel it adopts the visage of, but the most wily of this breed updates its hull through the ages. Maritime Mimic Gargantuan monstrosity (shapechanger), neutral

Rug Mimic

Most prey ignores the ground they walk on as they anxiously eye every chest, doorway, and window around them. The rug mimic evolved to take advantage of this. A long, flat creature most of the time, this aberration delights in creating complex patterns in its false weave. It will even let potential meals walk all over it, sometimes back and forth for days before striking. One odd quirk, however, about this mimic breed is they are easily riled when someone wipes their feet off on them. More often this will cause them to strike, even at inopportune moments. Rug Mimic Large monstrosity (shapechanger), neutral Armor Class 10 (natural armor) Hit Points 93 (11d10 + 33) Speed 15ft Str 18 Dex 8 Con 16 Int 5 Wis 13 Cha 9 Skills Stealth +3 Damage Immunities acid Condition Immunities prone Senses darkvision 60 ft., passive Perception 11 Languages common Cha

Porcelain Mimic

Let’s face it, old dolls are pretty creepy. They are also something often found in abandoned, loot-filled houses. These mimics realize that and have specialized their appearance to match this niche. However, something unexpected happened. Now and again, these horrors are scooped up by precious children who treat them as a precious toy, babying and talking to them constantly. This constant stimulus added just enough of a spark of intelligence to the aberrations that they learned to speak the common tongue, though often at the level of a human child. While this is a boon to be sure, even more pleasantly, their caretakers often set up tea parties for them! What mimic does like being fed with little effort? Sure. Small pets and neighborhood bullies might go missing, but that’s a small price to pay for companionship. Porcelain Mimic Small monstrosity (shapechanger), neutral Armor Class 16 (natural armor) Hit Points 84 (13d

Trapdoor Mimic

The best thing about being an ambush predator is being where the food is, or rather where the food will be. In that vein, this mimic species figured out that there are always adventurers plumbing dungeon depths and that some of the physically weakest, rogues, are always carefully probing floors for traps. So, they have become those floors. Not only do meals come to them, there is a ‘tenderizer’ close at hand as it were in the form of a spiked pit, acid bath, or the like. If hapless creatures don’t realize it is there, however, and walk over them, well all the better. Trapdoor Mimic Large monstrosity (shapechanger), neutral Armor Class 10 (natural armor) Hit Points 90 (12d10 + 24) Speed 15ft Climb 10ft Str 18 Dex 8 Con 15 Int 5 Wis 14 Cha 8 Skills Stealth +3 Damage Immunities acid Condition Immunities prone Senses darkvision 60 ft., tremorsense 10 ft., passive

Mirror Mimic

This particular mimic species finds the vainglorious especially delicious. It evolved to imitate glass of myriad kinds, often within elaborate frames. Yet, as the saying goes, one is what they eat. Over time, this mimic developed an intense vanity, no pun intended, and with it blossomed illusionary magic not unlike a sorcerer. These spells help the aberration hunt all the better. It also strengthened the mimic against the arcane in general, and it can use its surface to reflect offensive spells back at the casters Mirror Mimic Medium monstrosity (shapechanger), neutral Armor Class 11 (natural armor) Hit Points 82 (11d8 + 33) Speed 15ft Str 17 Dex 11 Con 16 Int 5 Wis 13 Cha 14 Skills Stealth +4 Damage Immunities acid Condition Immunities prone Senses darkvision 60 ft., truesight 10 ft., passive Perception 11p> Languages - Challenge 3 (70