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Nested Doll




A golem constructed from a deadwood tree and invested with strange enchantments a nested doll looks like a large child’s toy at first glance. The fey artisans of the waning court often paint the constructs to look like they are wearing garish clothes, with rosy cheeks and cherubic eyes. The paint cleverly camouflages numerous hole clusters where direflies linger. Nested dolls alternate between shock troop and toys for those twisted nobility.

Widdle Down. Regulated by the baffling natural laws of the Feywild the doll has the ability to split into smaller versions of itself whenever it suffers excessive damage. These new dolls appear hale and ready for continued combat. Likewise, they can split further still, compounding the peril a foe finds themselves in. Once separated a nesting doll’s parts cannot come back together.

Nested Doll

Medium Construct, lawful evil

Armor Class 18 (natural armor)

Hit Points 144(17d10+51)

Speed 30ft

Str 12 Dex 18 Con 16 Int 14 Wis 10 Cha 16

Damage Immunities bludgeoning, piercing and slashing damage from nonmagical weapons that aren't adamantine, lightning, thunder

Condition Immunities poisoned, charmed, exhaustion, frightened, paralyzed, petrified

Senses passive Perception 10

Languages understands common, sylvan

Challenge 10 (5900 XP)

Immutable Form.

The nested doll is immune to any spell or effect that would alter its form.

Magic Resistance.

The nested doll has advantage on saving throws against spells and other magical effects.

Magic Weapons.

The nested doll's weapon attacks are magical.

Actions

Multiattack

The nested doll makes two attacks as one action.

Slam

Melee Weapon Attack: +8 to hit, reach 5ft., one target. Hit: 11 (2d6+4) bludgeoning damage.

Cloud of Direflies(Recharge 6).

The nested doll creates a 20 ft radius sphere of direflies centered on it. This sphere spreads around corners and its area is heavily obscured. Creatures who begin their turn within the sphere must make a DC 15 Charisma Save or take 10(3d6) psychic damage and gain Disadvantage on attack rolls until the end of its turn. On success, a creature takes half damage and does not have disadvantage.

Reactions

Split.

When a Nested Doll that is Medium or larger is subjected to thunder damage or a critical hit, it splits into two new Nested Dolls if it has at least 10 hit points. Each new Nested Doll has hit points equal to half the original Nested Doll's, rounded down. New Nested Dolls are one size smaller than their 'parent' with a minimum size of Tiny.

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