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Sagittarion




The lower half of this celestial is fashioned after a six-legged horse and crafted from porcelain, ivory, gold and silver. Sparks fly from its iron hooves with every step. Despite its delicate appearance, however, this chassis wards off all but the most powerful of blows. The sagittary's upper half appears to be humanoid, but is swathed so entirely by bloodied bandages that one cannot be sure what lays beneath. That is save for a singular bloodshot eye, either left or right, that watches from the bandages. The celestial brandishes a latticework lance in which a shooting star is captured, forever plummeting.


Planar Martyr. Tales say that each sagittarion burned its body and lost its legs as they saved fragments from the first star to ever die. In doing so, this order of angels hoped to forever forestall the entropy that will one day consume the universe. In modern times the sagittarions continue their futile struggle. They defend life wherever they find it from the simplest insect to the largest monstrosity. Every natural creature, it is said, has a sagittarion watching over its species. Sometimes these angels will aid heroes in defending the last of a delicate songbird, while the next celestial might trample all those that try to destroy a strain of destructive locust.


Sagittarion

Large celestial, lawful good

Armor Class 16 (natural armor)

Hit Points 142 (15d10 + 60)

Speed 50ft

Str 21 Dex 14 Con 18 Int 16 Wis 18 Cha 18

Saving Throws Con +9

Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities charmed, exhaustion, frightened

Senses darkvision 120 ft., passive Perception 14

Languages All, telepathy 60 ft.

Challenge 14 (11500 XP)

Charger.

If the sagittarion moves at least 20 feet straight toward a target and then hits it with a lance attack on the same turn, the target takes an extra 18 (4d8) piercing damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone. If the creature is knocked prone, the sagittarion may use its bonus action to make a Hooves attack against it.

Font of Life.

Whenever a creature within 30ft of the sagittarion rolls a 1 or 2 on a dice for an ability or spell that causes a creature to regain hit points they may reroll that die. The creature must use the new roll.

Magic Resistance.

The celestial has Advantage on saving throws against spells and other magical effects

Magic Weapons.

The sagittarion's weapon attacks are magical.

Running Leap.

With a 25-foot running start, the sagittarion can long jump up to 50 feet..

Actions

Multiattack.

The sagittarion makes a lance attack and a hooves attack as one action.

Lance.

Melee Weapon Attack: +10 to hit, reach 15 ft., one creature. Hit: 21 (3d12+5) piercing damage.

Hooves.

Melee Weapon Attack: +10 to hit, reach 10 ft., one creature. Hit: 13 (4d6) bludgeoning damage.

Holy Lance Blast.

Ranged Spell Attack: +9 to hit. Range 120/360ft., one creature. Hit: 22 (4d8+4) radiant damage.

Healing Touch (3/day).

The sagittarion touches another creature. The target magically regains 31 (6d8 + 4) hit points and is freed from any curse, disease, poison, blindness, or deafness.

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