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Giant Sundew




Like its diminutive cousin’s the giant sundew crushes the life out of its prey; feeding off of the bodily fluids and digesting the rest of the carcass over time. However, due to its size, this variety of the carnivorous plant entraps game animals and even humanoids with ease. The center of the plant is covered with tender shoots and leaves, adorned with violet flowers that give off a soothing scent. Around its base, however, wider leaves lay flat against the earth and wait for an unwary creature to step onto them. From there sticky, purple tentacles, around a foot long, entrap the prey’s legs. As the captured creature struggles these tentacles are designed to use the target’s panicked motions against itself, aiding the plant in wrapping the animal tighter, and tighter until it expires. Then the tentacles exude corrosive enzymes to break down what remains.

Giant Sundew

large plant, unaligned

Armor Class 14 (natural armor)

Hit Points 59 (7d12+14)

Speed 0ft

Str 17 Dex 3 Con 15 Int 2 Wis 7 Cha 3

Condition Immunities exhausted, grappled, prone

Senses blindsight 30ft - blind beyond, passive Perception 8

Languages -

Challenge 2(450 XP)

False Appearance:

While the giant sundew remains motionless, it is indistinguishable from a normal plant.

Binding Bristles:

If a creature that is grappled by a giant sundew attempts to escape and fails it takes 14 (4d6) bludgeoning damage and has disadvantage the next time it attempts to escape the plant's grapple. This effect ends if the sundew's grapple ends.

Actions

Multiattack:

The giant sundew makes 2 vine lash attacks as one actiom

Vine Lash:

Melee Weapon Attack: +5 to hit, reach 15ft., one target. Hit: 8 (1d8+3) bludgeoning damage, and the creature is grappled (DC 13.) A giant sundew can grapple up to one large, two medium or four small creatures at one time.

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