This particular mimic species has a rather unique origin. As polyps the first batch was caught in a giant spider's web soon after being spawned. Rather than being devoured by the arachnid, they turned into sticky strands amid the webwork. Not long after that, a group of adventurers slew said spider and moved on. The mimics had something to subsist on and kept their disguise to keep more bugs. When the spider's eggs hatched, instead of eating the young, the mimics were amused by the creatures and they protected them until they were large enough until to ride off to better climes. Eventually, these mimics took the shape of netting of all sorts: ship rigging, cargo nets, and so on as they were less conspicuous than spider webs. They still remain friends with things eight-legged.
Netting Mimic
Medium Monstrosity (shapechanger), neutral
Climb 15 ft
Str 16 Dex 14 Con 15 Int 5 Wis 15 Cha 8
Skills Stealth +6
Damage Immunities acid, poison
Condition Immunities prone, poisoned
Sensesdarkvision 60 ft, passive Perception 12
Languages -
Challenge 4 (1,100 XP)
Shapechanger.
The mimic can use its action to polymorph into a cargo net, ship's rigging, etc, or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.Adhesive (Object Form Only).
The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.Arachnophilia.
Spiders and link creatures with an Intelligence of 3 or less treat the mimic as a friendly creature. If the spider is within 5ft of the mimic and the mimic is not Incapacitated, the spider gains Advantage on its attacks. Friendly spiders are immune to the mimic's Adhesive ability.
Variations of this mimic apply this ability to crabs instead.
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