Skip to main content

Immol Sender




Born at the death of the first star, the Immol strain of elementals are a strange and hateful sort. They seek to consume as they no longer create, to take life as they no longer give it. Still, there are those mortals who come to worship these entities and call them forth to the material plane.


The Immol manifests as a four-sided fractal shape of flame roughly the size of a human being. Two of the points form flaming pincers, though it can shrink one set to grow another depending on the vector of attack. Off center sits a black space that could be considered a mouth for this is where the Immol speaks and spits flame from. When an Immol dies, it explodes in consuming fire that if extinguishes enough life, restores the malignant elemental. These greater Immol organize Atoned cults as well as direct lesser Immol where their destructive loathing is needed. The Sender's appearance is similar to a standard Immol, save it is a five-sided fractal instead of four.

Immol Sender

Medium Elemental, chaotic evil

Armor Class 12 (natural armor)

67 (9d8 + 27)

Speed 30 ft

Fly 40 ft

Str 16 Dex 11 Con 17 Int 6 Wis 13 Cha 7

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities fire, poison

Condition Immunities exhaustion, petrified, poisoned

Sensesdarkvision 60 ft., passive Perception 11

Languages Ignan

Challenge 4 (1,100 XP)

Dead Star Burst (1/long rest).

When the immol sender dies, it explodes in a burst of fire. Each creature within 5 ft. of it must make a DC 13 Dexterity saving throw, taking 13(4D6) fire damage on a failed save, or half as much damage on a successful one. If any creatures are reduced to 0 hit points due to this death burst, the immol sender may make a Constitution saving throw equal to 20 minus the number of creatures reduced to 0 hit points this way. If the immol sender succeeds it returns to life with 10 hit points.

Fire Eater.

Any time the elemental deals fire damage to a creature, it regains 3 hit points as long as it is not at 0 hit points.

Illumination.

The elemental sheds bright light in a 30-foot radius and dim light in an additional 10 ft.

Stoke Cinders.

Whenever an immol with less hit dice than the immol sender that is within makes a Dead Star Burst Constitution saving throw, it does so with Advantage. If that immol succeeds on this saving throw, the immol sender regains 3 hit points.

Actions

Multiattack.

The immol makes two pincer attacks.

Pincer.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6(1d6+3) bludgeoning damage plus 4 (1d8) fire damage.

Spit Flame.

Ranged Spell Attack: +3 to hit, range 60 ft., one target. Hit: 10 (3d6) Fire damage.

Comments

Popular posts from this blog

Coffer Mimic

Most adventurers have either encountered or heard a story of an encounter with a mimic disguised as a chest. This is so common that everyone assumes a chest might just be a mimic. Hopefully, they never run across this monstrosity. Bred and trained by The Moneylender to protect his ill-gotten fortune, these mimics take the form of high-quality chests and possess greedy souls. They horde treasure and protect it fiercely. The more booty the mimic holds, the tougher it becomes - even more so when it robs the dead. If they get too aggressive, the Moneylender sells them off to other villains to populate their castles and dungeons. Coffer Mimic Medium monstrosity (shapechanger), neutral Armor Class 12(natural armor) Hit Points 52 (7d8 + 21) Speed 15 ft Str 17 Dex 12 Con 16 Int 5 Wis 11 Cha 14 Skills Deception +4, Stealth +5 Damage Resistances poison Damage Immunities acid Condition Immunities p...

Piecemeal

Eveyrone should be free to live as they want and die as terribly as they can. This is the creed that the strange collection of bodyparts known as Piecemeal holds. Originally, it was a trio of kobolds who attempted a 'ritual' of their own design meant to grant immortality. Instead, it tore the three creatures into pieces that forgot how to die. The mass went quite mad and seeks to free other body parts from the 'bondage' of well, being part of a body. Travelling as three kobolds in a trenchcoat, Piecemeal wages a brutal war against 'slave owners' (IE anything with a body) and adds new parts to its collectiona as needed to keep the revolution going. Over time little of the kobolds remain, but it still rambles about in a trenchcoat spouting its made philosophy. Piecemeal Medium swarm of tiny undead creatures, chaotic neutral Armor Class 11 136 (16d8 + 64) Speed 30 ft Climb 20 ft ...

Knave of Knights

Bound to the Cavalcade of the King of Fools , this fallen angels wears a mockup of platemail armor crafted from bright pressed velvet and knitted wool but his weapons are nevertheless quite real. Said weapons are a whip crafted from liars's tongues and a lance of hell iron he wields as if it was made from driftwood. The stub of burnt wings jut from his back with multi-colored streamers dangling from the charred bones. The Knave of Knights fell in with the Cavalcade when he vowed to defend a rightful king's right to rule, only to find out that the sire he fell in with was a bastard usurper who had successfully taken his brother's place. Cursed and broken mentally by the deception, he was easily felled by the King of Fools and given a new place at the archdevil's side serving as his jester and favored knight all wrapped into one. Knave of Knights Medium Fiend (devil), lawful evil Armor Class 18 (natural armor) Hit Points ...