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Crawling Desire




Lowly servants of the fiendish Thirst Slacker crawling desires prey on mortals who feel slighted by and left out of society. Their form is somewhere between a dward-sized centipede and elvish beauty with long, crimson hair. Their honeyed words inspire the resentful to violence, and their bites can do the same to even the most rightous of souls. When interacting with unsuspecting, a crawling desire will animate a dressed-up and veiled skeleton, curl around its spine, and ride the creature about in a grisly disguise. Some even go as far as to decapitate said skeleltons first and stick their heads in their place

Crawling Desire

Medium fiend, chaotic evil

Armor Class 13 (natural armor)

19 (3d8 + 6)

Speed 30 ft

Climb 30 ft

Str 8 Dex 14 Con 14 Int 8 Wis 6 Cha 12

Skills Deception +3, Persuasion +3, Stealth +4

Damage Resistances cold, fire

Sensesdarkvision 60 ft., passive Perception 8

Languages Abyssal, Common, Infernal

Challenge 1 (200 XP)

Fiend Bond.

The Thirst Slacker can see through this fiends eyes and speak through its mouth as long as both are on the same plane.

Fiend's Sight.

Magical darkness doesn't impede the fiend's darkvision.


Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or become poisoned by boundless jealousy and rage for the next minute. It regards all creatures it can see as enemies. Whenever the affected creature chooses another creature as a target, it must choose the target at random from among the creatures it can see within range of the attack, spell, or other ability it’s using. If an enemy provokes an opportunity attack from the affected creature, the creature must make that attack if it is able to. At the end of its turns, the creature may repeat this save with the effect ending on success.

Roll the Bones (1/long rest)

The crawling desire animates a skeleton of a humanoid corpse it can see within 10ft. This puppeted creature acts as the skeleton monster for the next minute, or until it or the fiend are slain. Any time the crawling desire takes damage it must succeed on a Concentration check with the skeleton being slain on failure.

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