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Fifth Mimic




There was once a gambler who was tossed out one too many times by a particular innkeeper and decided to get revenge. How said gambler got this particular mimic runt and taught it take the shape of a bottle? They're not telling. However, it sprang the perfect trap on that damn innkeeper and several of the barflies who tried to help. The gambler also won't divulge how he taught the mimic to fire endless corks with the force of halfling sling stones or why so many of the bottles around town became these monstrosities within a year.

Fifth Mimic

Tiny Monstrosity (shapechanger), neutral

Armor Class 14 (natural armor)

Hit Points 49 (9d4 + 27)

Speed 15 ft

Str 13 Dex 16 Con 16 Int 5 Wis 13 Cha 12

Skills Stealth +7

Damage Immunities acid

Condition Immunities prone

Sensesdarkvision 60 ft, passive Perception 11

Languages -

Challenge 2 (450 XP)

Shapechanger.

The mimic can use its action to polymorph into a liquor bootle or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only).

The mimic adheres to anything that touches it. A Medium or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.

Booze Hound.

The mimic cannot become intoxicated.

False Appearance (Object Form Only)

While the mimic remains motionless, it is indistinguishable from an ordinary liquor bottle.

Grappler.

The mimic has advantage on attack rolls against any creature grappled by it.

Actions

Multiattack.

The miimic makes two Pseudopod attacks and one Bite attack.

Pseuedpod.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) acid damage.

Pop-Off.

Ranged Weapon Attack: +5 to hit, range 15/30 ft., one target. Hit: 5(1d4+3) bludgeoning damage. If this attack deals maximum damage, is a critical hit, or reduces a creature's hit points to 0, then the mimic may make a Pop-Off attack against another target within range of the first.

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