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Carving Mimic




The first one of these terrors started off as the runt polyp of its liter. Taken in by a deranged soul, it aided in a string of brutal murders. Though, it only saw its wielder as a protector and true friend. After all, it never left an encounter famished. When its 'friend' was finally slain, the mimic wisely laid inert. It worked its way into a cook's panoply and slowly by giving visions of the woman giving into her resentment and rage. Soon enough the bloodshed began anew. Since then, its spawn has spread far and wide, and with them, a rash of normal people snapping. Some speak of a secret cult dedicated to 'the biting blades'. Let's hope that is just a rumor...

Carving Mimic

Ting monstrosity (shapechanger), neutral

Armor Class 15(natural armor)

Hit Points 82 (15d4 + 45)

Speed 15 ft

Str 13 Dex 17 Con 16 Int 5 Wis 15 Cha 8

Skills ntimidation +1, Stealth +7

Damage Resistances poison

Damage Immunities acid

Condition Immunities prone

Sensesdarkvision 60 ft, passive Perception 12

Languages -

Challenge 4 (1,100 XP)

Shapechanger.

The mimic can use its action to polymorph into a butcher knife, cleaver, or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only).

The mimic adheres to anything that touches it. A Medium or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.

Blood Frenzy.

The mimic has advantage on melee attack rolls against any creature that doesn't have all its hit points. It conveys this ability to a creature using it while it is in object form.

Blood Rites.

Whenever the mimic kills a creature or is used to kill a creature while in object form, it retains a number of hit points equal to the creature's hit dice.

False Appearance (Object Form Only).

While the mimic remains motionless, it is indistinguishable from a butcher knife or cleaver.

Grappler.

The mimic has advantage on attack rolls against any creature grappled by it.

Limited Telepathy (Object Form Only).

The mimic can magically communicate simple ideas, emotions, and images telepathically with any creature holding it.

Actions

Pseudopod.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 4 (1d8) acid damage.

Reactions

Chew (Object Form Only).

When a creature wielding the mimic in its object form successfully hits a creature with an attack, the mimic may use its reaction to make a Bite attack against that creature.

Comments

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