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Sofa Mimic




This particular monstrosity adores comfort above all else. As such, it became one of the most comfortable objects imaginable; a couch, sofa, or like a furniture piece. Not only can it share its love of comfort with others, prey just lays down on it and relaxes. Some it ingests, some it lets take a load off without consequences. This seems to coincide with how tense and messy the person is. In short, never spill a drink on it.

Soda Mimic

Large monstrosity (shapechanger), neutral

Armor Class 14 (natural armor)

Hit Points 67 (9d10 + 18)

Speed 15 ft

Str 18 Dex 12 Con 14 Int 5 Wis 14 Cha 8

Skills Stealth +5

Damage Immunities acid

Condition Immunities prone

Sensesdarkvision 60 ft, passive Perception 12

Languages -

Challenge 3 (700 XP)

Shapechanger.

The mimic can use its action to polymorph into a really comfortable couch or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only).

The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 14). Ability checks made to escape this grapple have disadvantage. The mimic can activate or deactivate this ability as a bonus action.

False Appearance (Object Form Only).

While the mimic remains motionless, it is indistinguishable from an ordinary a really comfortable couch.

Grappler.

The mimic has advantage on attack rolls against any creature grappled by it.

Sink Right Into It.

The mimic engulfs a Medium or smaller creature Grappled by it. The engulfed target is Blinded, Restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 4 (1d8) acid damage. If the mimic moves, the engulfed target moves with it. The mimic can have only one creature engulfed at a time.

Actions

Pseudopod.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.

Loose Change (Object Form Only) (Recharge 5-6).

The mimic vomits out a 15ft cone of coins and other debris. Each target in the area of effect must succeed on a DC 12 Dexterity save or take 13 (4d6) piercing damage. The mimic also scatters a value of coins in that same area equal to the damage rolled.

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