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Scarf Mimic




While not as malicious as most of its cousins, the scarf mimic is no less vicious when viciousness is called for. This particular breed seeks out those shivering in cold soon after they are gestated. They imprint on these creatures much like a puppy. From there on out, it takes a shape of a warm scarf several feet in length. It also becomes the creature's protector much like a vigilant hound, to continue the analogy.

Scarf Mimic

Medium monstrosity (shapechanger), neutral

Armor Class 13 (natural armor)

Hit Points 71 (11d8 + 22)

Speed 15 ft

Str 16 Dex 13 Con 15 Int 7 Wis 16 Cha 8

Skills Perception +7, Stealth +5

Damage Resistances cold

Damage Immunities acid

Condition Immunities prone

Sensesdarkvision 60 ft, passive Perception 17

Languages -

Challenge 3 (700 XP)

Shapechanger.

The mimic can use its action to polymorph into a long, warm scarf or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only).

The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage. A creature that the mimic is bonded too is not affective by the Adhesive ability unless the mimic wishes to do so.

False Appearance (Object Form Only).

While the mimic remains motionless, it is indistinguishable from an ordinary long, warm scarf o.

Grappler.

The mimic has advantage on attack rolls against any creature grappled by it.

Limited Telepathy.

The mimic can magically communicate simple ideas, emotions, and images telepathically with its bonded creature within 30 ft. of it.

Woolen Protection (Object Form Only).

While worn by a creature it has bonded too, the mimic provides that creature a +1 bonus to their armor class. The creature also gains resistance to cold damage.

Actions

Multiattack.

The mimic makes two Lob Debris attacks.

Pseudopod.

Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.

Lob Debris.

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4+3) bludgeoning or piercing damage.

Reactions

Beat Down (Object Form Only).

If the mimic's bonded creature is wearing it and hits a target within 10ft with a melee attack, the mimic may use its reaction to make a pseudopod attack against that target.

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