One might think a dessert mimic amusing, perhaps even silly. That is until they encounter this horror. Constantly ravenous for fresh humanoid fat and treasure, the monstrosity disguises itself as a tasty treat of mammoth proportions. Often its hunting grounds are in city slums or destitute villages where hungry overcomes common sense. It may not get rich quick in such places, but it certainly gets fed.
Little Ma'ack Orner
found it in the corner,
A great big festive pie;
He put in his thumb,
And was pulled into the chum,
And screamed, "What a dead boy am I!"
Plum Pudding Mimic
Medium monstrosity (shapechanger), neutral
Armor Class
11 (natural armor)
Hit Points
65 (10d8 + 20)
Speed
15 ft
Str 18 Dex 10 Con 14 Int 5 Wis 11 Cha 16
Skills Stealth +4
Damage Immunities acid, fire
Condition Immunities prone
Sensesdarkvision 60 ft, passive Perception 10
Languages
-
Challenge
3 (700 XP)
Shapechanger.
The mimic can use its action to polymorph into a giant dessert or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Adhesive (Object Form Only).
The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 14). Ability checks made to escape this grapple have disadvantage. A creature that the mimic is bonded too is not affective by the Adhesive ability unless the mimic wishes to do so.
False Appearance (Object Form Only).
While the mimic remains motionless, it is indistinguishable from a fine, long coat.
Brandy Blast (Object Form Only).
Any time the mimic is hit by a melee attack by a creature within 5ft, that creature must succeed on a DC 10 Dexterity save or be spattered with boiling brandy sauce. The creature takes 2 (1d4) Fire Damage and is Intoxicated (IE Poisoned) until the end of its next turn.
Grappler.
The mimic has advantage on attack rolls against any creature grappled by it.
Actions
Pseudopod.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage. The target must succeed on a DC 12 Constitution saving throw or the mimic sucks fat from its body to make more suet. An affected creature's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Reactions
Sixpence.
If the mimic scores a critical hit on a creature, it may use its reaction to pilfer 1d10 coins, a gem, or a loose piece of jewelry from its victim. As such, the mimic often drops more treasure than other creatures of its CR.
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