Skip to main content

Niktokris of the Crescent




Niktokris of the Crescent still wears the tattered attire of the long-dead moon god she served in life. The gossamer rags faintly glow with an eerie light despite centuries of bloodstains and filth. Her once-envied contours have desiccated to leathery skin and mishappen bones half-glimpse amid curse-scrolled bandages. Still, her wolf-claws still slice, and the exposed fangs of her gilded wolf-skull tear deep into the marrow and even into the soul. Niktokris wears a fine, gold and lapis lazuli headdress, neck bands, rings, bracelets, and other baubles. While not magical, this bounty could easily fill a noble’s coffers.


The world was young when Niktokris of the Crescent took her last breath. The moon was hungry then and his followers spread the curse of lycanthropy far and wide to sate that need. Niktokris was the moon’s favored priestess, and some say concubine but how could one lay with a celestial body? Under her direction, the cult grew in power until all other religions bowed and scraped at their feet. However, such vaulted status does not last forever. One day, the sand-swept empire she defacto controlled met squat humanoids that dug deep into the mountains at the northern frontier. These dwarves owned great riches she desired for her own, but they also had a metal at their disposal never seen in the desert; silver. The rival cults quickly obtained the baneful substance and within a handful of years, the mood god fell. His last priestess chose suicide rather than subservience, but now her lost tomb has been opened. It is time for the hungry moon to rise once more!

Niktokris of the Crescent

Medium undead, lawful evil

Armor Class 15 (natural armor)

Hit Points 105 (14d8 + 42)

Speed 50ft

Str 18 Dex 12 Con 16 Int 12 Wis 17 Cha 15

Saving Throws Str +9, Con +8

Skills History +6, Survival +8

Damage Immunities necrotic, poison, radiant; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned

Senses darkvision 120 ft., passive Perception 13

Languages Common, Dwarvish

Challenge 15 (13,000 XP)

Keen Sight and Smell.

Niktokris has advantage on Wisdom (Perception) checks that rely on sight or smell.

Magic Resistance.

Niktokris has advantage on saving throws against spells and other magical effects.

Magic Weapons.

Niktokris's weapon attacks are magical.

Regeneration.

Niktokris regains 10 hit points at the start of her turn. If Niktokris takes damage from a silver weapon, this trait doesn't function at the start of the Niktokris's next turn. Niktokris dies only if she starts her turn with 0 hit points and doesn't regenerate.

Spellcasting.

Niktokris is a 10th level spellcaster. Her spellcasting ability is Wisdom (spell save DC 16, +6 to hit with spell attacks). Niktokris has the following spells prepared.


Cantrips (at will): chill touch, toll the dead

1st level (4 slots): cause fear, inflict wounds, ray of sickness

2nd level (3 slots): blindness/deafness, ray of enfeeblement, misty step

3rd level (3 slots): animate dead, dispel magic

4th level (3 slots): summon undead, sickening radiance

5th level (2 slots): danse macabre, enervation

6th level (1 slot): create undead

Actions

Multiattack.

Niktokris makes two attacks, one baleful bite and one with her claws.

Baleful Bite.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 13 (4d6). If the target is a humanoid, it must succeed on a DC 16 Constitution saving throw or be cursed with werewolf lycanthropy. If a creature is reduced to 0 hit points by this attack, it dies and rises as a zombie under Niktokris' control in 1d4 rounds.

Claw.

Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) slashing damage.

Legendary Actions

Niktokris can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Niktokris regains spent legendary actions at the start of its turn.

Claw (1 point).

Niktokris makes a claw attack.

New Moon (1 Points).

Smothering darkness swirls around Niktokris. Each creature within 5 feet of Niktokris must succeed on a DC 16 Constitution saving throw or be blinded until the end of the creature's next turn.

Waning Moon (2 points).

Niktokris necrotic aura saps the strength from those instruments that may harm her. All creatures within 30ft of Niktokris wielding magic weapons or silvered weapons have disadvantage on all attack rolls until the end of their next turn.

Waxing Moon (2 points).

Niktokris empowers her undead minions with a pulse of dark magic. All friendly undead creatures within 30ft of Niktokris heal a number of hit points equal to their Hit Dice.

Full Moon (2 points).

Niktokris summons the power of the moon in a 30ft blast of power. All creatures within the area of effect must succeed on a DC 16 Constitution save or take 1 (2d10) radiant damage. A shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can’t assume a different form until it leaves the spell’s light.

Comments