Analepcticians were supposed to be the cure, not the disease. Tailored by someone part snake oil salesman, part alchemist, and zero-percent morals, the first doses of the distilled crystals they found on a distant frontier provided immediate mental and physical relief. It turned out this wasn't because it was a medicine. Oh no. The crystal is a non-organic ‘fungus’ that eventually takes over its host while budding cysts full of spores. Depending on the arrangement of veiny crystalline growths, an analeptician projects different manners of psychic resonance. Their goal is always the same, to spread the infection and destruction.
Often moving on all fours, the mindbreaker blends humanoid and reptile thanks to a blend of crystal and flesh. The crystalline growths run along its spine like scary spikes, the blood veins within the rock pulsating at pysche-disrupting intervals. Its head is a large, jagged prism erupted from betwixt the shoulders in which the stringy remains of grey matter form a macabre impurity. The mindbreaker's arms end in bulbous chunks of crystal and bone. These extremities make effective clubs as the elemental horror stands like a man whenever it fights.
Analeptician Mindbreaker
Medium elemental (analeptician), chaotic evil
Str 16 Dex 14 Con 18 Int 7 Wis 17 Cha 9
Damage Resistances force, psychic
Senses darkvision 60 ft., passive Perception 13
Languages Analeptician, telepathy 120 ft.
Challenge
5 (1,800 XP)
Crystalline Cysts. Disease
Whenever a creature afflicted with Crystalline Cysts ends a long rest, they must succeed on a DC 14 Constitution save or recover 1 less Hit Die than normal for every long rest they have had their current Crystalline Cyst infection. The creature develops one additional crystalline cyst, a hard protrusion of analeptician crystal. If a creature recovers no Hit Dice by failing this save, the infection takes over, the creature dies and arises as an analeptician variant as determined by the Game Master. Generally, the more cysts formed, the more powerful the resulting analeptician will be
On a successful save, the infection ends and all cysts fall harmlessly off of the body as inert rocks.
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