This mimic founds immediate kinship with a similar ambush predator which came to populate the same dungeon it did; the gargoyle. It came to respect the elementalās style of laying in wait, but more over its statuesque form. They do say that imitation is the sincerest form of flattery, after all. It wasnāt long before the gargouille mimic took on a similar shape. The gargoyle taught its companion the ends and outs of being a winged horror, on which the gargouille improved. Its descendants still plague dungeons and crooked spires to this day.
Gargouille Mimic
Medium monstrosity (shapechanger), neutral
Armor Class
16 (natural armor)
Hit Points
67 (9d8 + 27)
Speed
20ft
Speed
35ft
Str 17 Dex 14 Con 16 Int 7 Wis 16 Cha 7
Skills Stealth +6
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Damage Immunities acid
Condition Immunitiespetrified, prone
Sensesdarkvision 60 ft., passive Perception 13
Languages
-
Challenge
3 (700 XP)
Shapechanger.
The gargouille mimic can use its action to polymorph into a gargoyle or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Adhesive (Object Form Only).
The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage. The mimic can activate and deactivate this ability as a bonus action.
False Appearance (Object Form Only).
While the gargouille mimic remains motionless, it is indistinguishable from an ordinary gargoyle.
Flyby.
The gargouille mimic doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Grappler.
The mimic has advantage on attack rolls against any creature grappled by it.
Actions
Multiattack.
The gargouille mimic makes two pseudopod or claw attacks.
Pseudopod.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.
Claws.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.
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