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Gargouille Mimic




This mimic founds immediate kinship with a similar ambush predator which came to populate the same dungeon it did; the gargoyle. It came to respect the elemental’s style of laying in wait, but more over its statuesque form. They do say that imitation is the sincerest form of flattery, after all. It wasn’t long before the gargouille mimic took on a similar shape. The gargoyle taught its companion the ends and outs of being a winged horror, on which the gargouille improved. Its descendants still plague dungeons and crooked spires to this day.

Gargouille Mimic

Medium monstrosity (shapechanger), neutral

Armor Class 16 (natural armor)

Hit Points 67 (9d8 + 27)

Speed 20ft

Speed 35ft

Str 17 Dex 14 Con 16 Int 7 Wis 16 Cha 7

Skills Stealth +6

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine

Damage Immunities acid

Condition Immunitiespetrified, prone

Sensesdarkvision 60 ft., passive Perception 13

Languages -

Challenge 3 (700 XP)

Shapechanger.

The gargouille mimic can use its action to polymorph into a gargoyle or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only).

The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage. The mimic can activate and deactivate this ability as a bonus action.

False Appearance (Object Form Only).

While the gargouille mimic remains motionless, it is indistinguishable from an ordinary gargoyle.

Flyby.

The gargouille mimic doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Grappler.

The mimic has advantage on attack rolls against any creature grappled by it.

Actions

Multiattack.

The gargouille mimic makes two pseudopod or claw attacks.

Pseudopod.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Claws.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.

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