The elemental wears a golden mask, angelic in its visage with a silver crown floating just above. Its robes befit an actor playing royalty in the finest theaters; a deep, royal purple trimmed with golden fur. The body within is made up of hundreds of gem-like motes of sound sparkling in the light, though its arms end in long skewers tipped with crooked digits.
Arrogance Incarnate. Second in self-importance only to Phantasmagoria itself, the maestoso is born from blustering speeches and fiery orations. A fragment of the demagogue which spoke it in existence dwells within the elemental along with an uncanny spark of intelligence for its kind. The maestoso cannot stand for anything upstaging it and sees every flesh-and-blood creature well beneath its station. While Phantasmagoria finds these particular sound elementals tiring, it often puts them in charge of ongoing schemes for a time so it does not have to micromanage every little thing.
Maestoso
Medium elemental, chaotic neutral
Armor Class
19 (natural armor)
Hit Points
144 (17d8 + 68)
Speed
30ft
Fly
30ft
Str 8 Dex 18 Con 18 Int 16 Wis 17 Cha 19
SkillsInsight +7, Perception +7, Performance +8
Damage Immunities thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, exhaustion, paralyzed, petrified, prone
Senses darkvision 60 ft., tremorsense 10 ft., passive Perception 17
Languages
Elvish, Primordial
Challenge
10 (5,900 XP)
Incorporeal Movement.
The maestoso can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Majestic Aura..
The maestoso surrounds itself in a shield of enchanted arrogance. As long as the elemental is not within an area of Silence or similar magic effect, it adds its Charisma bonus to its Armor Class (already factored in, above).
Vulnerable to Silence.
Whenever maestoso starts its turn in the area of effect of the Silence spell or a similar effect, it has disadvantage on all attack rolls and skill checks. It must succeed on a DC 16 Consitution saving throw or be unable to Move this turn.
Actions
Multiattack.
The maestoso makes 2 attacks
Sonic Lance.
Melee Spell Attack: +8 to hit, reach 15ft., one target. Hit: 23 (5d8) Thunder damage. In addition, the creature must succeed on a DC 16 Constitution save or be deafened until the end of its next turn and knocked prone
Sonic Rend.
Melee Spell Attack: +8 to hit, reach 5ft., one target. Hit: 13 (3d8) Thunder damage. In addition, the creature must succeed on a DC 16 Constitution save or be incapacitated until the end of its next turn. If a creature fails this save by 5 or more, it is stunned until the end of its next turn instead
Frightful Presence.
Each creature of the maestoso's choice that is within 80 feet of the maestoso and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the maestoso's Frightful Presence for the next 24 hours.
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