Not all mimics prefer the cramped corridors and mildewed walls of a dungeon. This particular breed, in fact, prefers the great outdoors. It came to realize the most common ‘object’ one found outside was rock in one capacity or another. On top of that, animals and humanoids loved to climb boulders or brace against them for support. Passing a boulder on the side of the road, beside a stream, or in a clearing rarely strikes prey as all that unusual. Plus, running screaming meals over until they were nice and tenderized tickles the boulder mimic’s amorphous heart.
Boulder Mimic
Large monstrosity (shapechanger), neutral
Armor Class
17 (natural armor)
Hit Points
51 (6d10 + 18))
Speed
15ft
Str 20 Dex 7 Con 17 Int 5 Wis 13 Cha 8
Saving Throws Str +7
Skills Stealth +2
Damage Immunities acid
Condition Immunities prone
Sensesdarkvision 60 ft., tremorsense 10 ft., passive Perception 11
Languages
-
Challenge
4 (1,100 XP)
Shapechanger.
The mimic can use its action to polymorph into a boulder or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
A Rolling Stone.
Whenever the boulder mimic moves, any creature of Huge size or smaller it is grappling moves with it. A creature moved in this way must succeed on a DC 15 Strength check or take 9 (1d8+5) bludgeoning damage. If a creature succeeds on this save by 5 or more, they automatically escape the boulder mimic's grapple.
Adhesive (Object Form Only).
The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 15). Ability checks made to escape this grapple have disadvantage.
False Appearance.
While the mimic remains motionless, it is indistinguishable from an ordinary boulder.
Grappler.
The mimic has advantage on attack rolls against any creature grappled by it.
Grappler.
The mimic has advantage on attack rolls against any creature grappled by it.
Actions
Pseudopod.
Melee Weapon Attack:Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.
Bite.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 9 (2d8) acid damage.
Slam (Object Form Only).
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. The target is subjected to its Adhesive trait.
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