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The Ebon Feathers




A quiver crafted from supple, orange leather and black-feathered arrows. Its strip is studded, yellow leather which each bit of metal formed into a sharp feather. Its buckle also resembles a bird’s talon when properly closed. When roused to battle, the arrows rattle out of the quiver and surround the flying quiver in a cloud of smoldering missiles.


Villainy fears His honest blade and cleaning fire,

Yet it cannot run so far that black feathers cannot reach it.

Ten smoldering pinions was all Castille recovered,

His hearth blasted into cinder and ash.

Though, wrath is not the same as justice,

Alas, they burn with the same heat making it hard to tell.


The Ebon Feathers

Medium swarm of Tiny constructs, unaligned

Armor Class 16 (natural armor)

Hit Points 82 (11d8 + 33)

Speed 0ft

Fly 60ft (hover)

Str 11 Dex 18 Con 16 Int 1 Wis 3 Cha 1

Saving Throws Dex +7

Skills Perception +2 (expert)

Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities fire, poison, psychic

Senses blindsight 300ft (blind beyond), passive Perception 12

Languages -

Challenge 6 (2300 XP)

False Appearance.

While the arrows remains motionless, it is indistinguishable from a normal quiver of arrows.

Magic Resistance.

The construct has advantage on saving throws against spells and other magical effects.

Swarm.

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for an arrow. The swarm can't regain hit points or gain temporary hit points.

Actions

Multiattack.

The construct makes four ranged attacks.

Fire Arrow.

Melee Weapon Attack: +7 to hit, ranged 150/300 ft, one target. Hit: 8 (1d8+4) piercing damage and 3 (1d6) fire damage. In addition, the next attack against the target has advantage until the start of the ebon feather's next turn.

Flame Torrent (Recharge 6).

The ebon feathers surge forward in a wave of burning arrows. Each creature in a 60-foot cone must succeed on a Dexterity saving throw. A creature takes 12 (3d8) piercing damage and 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

The Ebon Feathers

Unique Wondrous Item. Requires Attunement.

The Ebon Feathers is a magical quiver and +1 arrows. While wearing the quiver, its owner can cast Fire Arrow once per long rest. The Ebon Feathers contains 10 black-feathered arrows and magically regains 1d6 arrows at the end of each short rest. Along with the rest of The Ashen Panoply,The Ebon Feathers count as one attunement no matter how many pieces of the set the character carries.

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