There is nothing typical about the typical bryne. These coastal terrors are lumbering humanoids with a skin tone close to that of a drowned corpse. Crystal-like deposits of bone and salt erupt from their elbows, knees and shoulders while the rest of their flesh is puckered here and there from barnacle scars and fell branding. Their most disturbing aspect, however, is their fleshless skulls. Some say a bryne’s head resembles a dead horse, others a dead wolf’s and there is an argument to be made for both. While the skull’s shape is general equine the fangs within are wicked and sharp like a dire wolf’s Deep set eyes as black and cold as a shark's ooze off-white ichors and within the fleshy inside of a bryne’s mouth resides a forked tongue capable of speech.
Adorned with the remnants of lost vessels and inhabited by a flock of undead albatross, the bryne woemonger takes to the field wielding a reclaimed anchor as a weapon. Driftwood cages serve as shoulder guards for this giant so its risen birds have a place to roost. An albatross skeleton, petrified by salt, hangs about the woemonger’s neck in the manner of a foul amulet. Within the bryne host, the woemonger fulfills the role it portrays by cursing prime targets and harrying them with zombified birds. With their spiritual connection to the ill omens, the woemongers also serve as scouts by sending the flock ahead to spy over an area.
Bryne Woemonger
Large giant (Bryne), neutral evil
Swim 30ft
Str 19 Dex 12 Con 16 Int 10 Wis 11 Cha 18
Skills Intimidation +6, Perception +2
Damage Resistances cold, necrotic
Senses darkvision 60 ft., truesight 10ft, passive Perception 12
Languages Common, Giant
Challenge 4 (1,100 XP)
Amphibious.
The bryne can breathe air and water.
Innate Spellcasting.
The woemonger's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:At will: Hex, Bane
Undead Albatross.
The bryne woemonger is escorted by a rookery of rotting albatross. These creatures function as a single familiar as per the Find Familiar rules and use a Hawk's stats.Actions
Multiattack.
The bryne woemonger makes two attacks. In a creature is under the effect of its Hex or Bane it may also make a ill-starred rookery attack against that creature.
Anchor.
Melee Weapon Attack: +6 to hit, reach 20 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Comments
Post a Comment