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Bryne Stained




There is nothing typical about the typical bryne. These coastal terrors are lumbering humanoids with a skin tone close to that of a drowned corpse. Crystal-like deposits of bone and salt erupt from their elbows, knees and shoulders while the rest of their flesh is puckered here and there from barnacle scars and fell branding. Their most disturbing aspect, however, is their fleshless skulls. Some say a bryne’s head resembles a dead horse, others a dead wolf’s and there is an argument to be made for both. While the skull’s shape is general equine the fangs within are wicked and sharp like a dire wolf’s Deep set eyes as black and cold as a shark's ooze off-white ichors and within the fleshy inside of a bryne’s mouth resides a forked tongue capable of speech.


Painted with the fetid blood of its many water-logged victims, the bryne stained eschews all clothing save a loincloth made from shipwrecked sails. Their body is covered from skeletal crown to twisted soles in complex patterns of blood brown and gut purple. Though, at first glance these patterns often appear to be random gore stains across the body for they can shift, move and even change hue almost like a chameleon’s scales. This allows the giant the ability not only to sneak up on its prey, but also creep close to enemy fortifications despite its size. The stained’s magic-hardened fists shatter bone and stone alike.


Bryne Stained

Large giant (Bryne), neutral evil

Armor Class 16 (wod tattoos)

Hit Points 85 (10d10 + 30)

Speed 30ft

Swim 30ft

Str 19 Dex 14 Con 16 Int 10 Wis 18 Cha 11

Skills Athletics +6, Intimidation +2, Stealth +4

Damage Resistances cold, necrotic

Senses darkvision 60 ft., passive Perception 14

Languages Common, Giant

Challenge 4 (1,100 XP)

Adaptive Camouflage.

7 The bryne stained has advantage on Dexterity (Stealth) checks made to hide as long as it is not wearing armor.

Amphibious.

The bryne can breathe air and water.

Magic Weapons.

The bryne stained's weapon attacks are magical.

Siege Monster.

The bryne stained deals double damage to objects and structures.

Actions

Multiattack.

The bryne stained's makes two attacks.

Slam.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength save or be knocked Prone.

Reactions

Ground Pound.

If a creature falls prone within the bryne stained's reach, the giant may use its reaction to make a slam attack targeting that creature.

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