Caught somewhere between fungus and fern, an inkhorn reminds most of a drawing of a plant with the bottom ruined when the inkwell spilled. Thick, black residue weeps from each leaf’s bottom, runs down the stem, and collects along the festering roots and spores below. Most fail to notice this runoff is actually metabolized blood, harvested by the inkhorn’s thorns and then dripped fed to its exposed innards.
Lurking Predators. Common in city gutters and rookeries, feeding of beggars, drunks and the like inkhorns also lurk within dank caverns and deep forests. They prefer anywhere dim and where easy prey wanders by. When a warm-blooded animal wanders to close the inkhorn oozes magical darkness to confuse the creature. Unaffected by darkness the inkhorn besets its pray, beating it with veins and then burying the corpse under its fungal roots.
Inkhorn
Medium plant, unaligned
Str 15 Dex 8 Con 15 Int 2 Wis 10 Cha 3
Senses
blindsight 60ft.- blind beyond, passive Perception 10
Innate Spellcasting.
The inkhorn is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 10, +2 to hit with spell attacks). It requires no material components to cast its spellsAt will: Darkness
Actions
Multiattack
The inkhorn makes 2 vine lash attacks per action.
Vinelash
Melee Weapon Attack: +4 to hit, reach 10ft., one target. Hit: 9 (2d6+2) bludgeoniong damage
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