Skip to main content

Weeping Conscript




Sobbing visages ripple across the surface of this looming abomination. Comprised of congealed, putrefied meat and bound by psychic turmoil the weeping conscripts continuously seeks to vent its anger on any living thing it encounters. If it wasn’t dominated by the alluvium colony’s Eldritch Coagulant the towering ooze rampage would only end with its death. While its malleable form can assume any shape the weeping conscript’s natural silhouette is reminiscent of a shuffling body underneath a full-length funeral shroud. It is the color of spoiled meat and gives off the foul stench of a water-logged grave. The ooze consumes its prey by enveloping it with face-ridden tendrils which eat it alive from many angles at once.

Shattered Minds. One could easily debate is a weeping conscript is sentient or not. The gestalt does display a degree of intelligence above most animals, but it is one driven by a passionate hatred for all other living things. Nor does the ooze display a personality, despite the numerous faces it produces. It cannot be reasoned with or even spoken too. Telepathic communication finds only a chorus of tortured voices screaming a non-stop litany of hate. No doubt only a sliver of the poor souls which make up a weeping conscript remain, forever trapped in a jumble of psyches with the organization of a sack of broken glass.

Psionic Horror. Due to the constant roil of fragmented minds bubbling through the weeping conscript the ooze is able to manifest arcane effects through sheer force of will. These psychic abilities mimic the effects of spells that the weeping conscript uses to weaken, hinder, and kill its prey. As examples, its mouths will spit magic missiles at a fleeing creature, or one attacking it at range; if presented with an obstacle it will use mold earth to create an opening big enough for it to squeeze through; and the like. Frighteningly, the weeping conscript can continue casting spells while some of its faces work on devouring a victim.

90 (12d10 + 24)

Large Ooze, chaotic evil

Armor Class 10

Hit Points 67 (9d10+18)

Speed 30ft

Climb 30ft

Str 12 Dex 10 Con 15 Int 8 Wis 13 Cha 15

Damage Immunities acid, cold, slashing

Condition Immunities exhaustion, paralyzed, prone

Senses darkvision 60ft, blindsight 10ft, passive Perception 11

Languages -

Challenge 4 (1,100 XP)

Amphibious.

The weeping conscript can breath both air and water.

Amorphous​.

The ooze can move through a space as narrow as 1 inch wide without squeezing.

Innate Spellcasting (Psionics).

The ooze is a 5th-level spellcaster (spell save DC 13, +5 to hit with spell attacks) that needs no components to cast its spells. Its spellcasting ability is Charisma, and it has the following wizard spells prepared:

Cantrips (at will): acid splash, mold earth, true strike

1st level (4 slots): grease, magic missile

2nd level (3 slots): crown of madness, ray of enfeeblement

3rd level (2 slots): vampiric touch

Actions

Biting Heads

Melee Weapon Attack: +4 to hit, reach 10 ft. one target. Hit: 9(2d6+2) piercing damage. The target is grappled if it is a Large or smaller creature. As its action, the creature may attempt to escape the grapple with a Strength (Athletics) or Dexterity (Escape Artist) check DC 12. If a creature ends its turn grappled by the weeping conscript it takes 9 (2d6+2) piercing damage. The weeping conscript can only grapple one creature at a time but may continue to cast spells while it has a creature grappled.

Comments

Popular posts from this blog

Coffer Mimic

Most adventurers have either encountered or heard a story of an encounter with a mimic disguised as a chest. This is so common that everyone assumes a chest might just be a mimic. Hopefully, they never run across this monstrosity. Bred and trained by The Moneylender to protect his ill-gotten fortune, these mimics take the form of high-quality chests and possess greedy souls. They horde treasure and protect it fiercely. The more booty the mimic holds, the tougher it becomes - even more so when it robs the dead. If they get too aggressive, the Moneylender sells them off to other villains to populate their castles and dungeons. Coffer Mimic Medium monstrosity (shapechanger), neutral Armor Class 12(natural armor) Hit Points 52 (7d8 + 21) Speed 15 ft Str 17 Dex 12 Con 16 Int 5 Wis 11 Cha 14 Skills Deception +4, Stealth +5 Damage Resistances poison Damage Immunities acid Condition Immunities p...

Gears

Gears can't remember if he was a dwarven hero or a condemned criminal. Either way, he is more cogwork than flesh now and driven to mete out justice with his metal fists. He was first deployed during an intense goblin invasion of a dwarven stronghold. Initially he served as something between a shocktroop and a living weapon, but this cigar chopping 'cyborg' inspired the dwarven defenders fighting along side of him to the point that he became a mascot, then a leader. More times than one could count, he should have gone down under a barrage of attacks only to plow forward losing more flesh and blood later replaced with mithril and steel. Eventually, Gears lost every last dwarf he fought along side and just kept killing goblins whenever he could until the fortress housed him alone. Now he wanders the world, making things right the best he can one punch at a time. Gears Medium construct (dwarf), chaotic good Armor Class 12 (natural armor) ...

Bryne Woemonger

There is nothing typical about the typical bryne. These coastal terrors are lumbering humanoids with a skin tone close to that of a drowned corpse. Crystal-like deposits of bone and salt erupt from their elbows, knees and shoulders while the rest of their flesh is puckered here and there from barnacle scars and fell branding. Their most disturbing aspect, however, is their fleshless skulls. Some say a bryne’s head resembles a dead horse, others a dead wolf’s and there is an argument to be made for both. While the skull’s shape is general equine the fangs within are wicked and sharp like a dire wolf’s Deep set eyes as black and cold as a shark's ooze off-white ichors and within the fleshy inside of a bryne’s mouth resides a forked tongue capable of speech. Adorned with the remnants of lost vessels and inhabited by a flock of undead albatross, the bryne woemonger takes to the field wielding a reclaimed anchor as a weapon. Driftwood cages serve as shoulder guards for this giant s...