Sobbing visages ripple across the surface of this looming abomination. Comprised of congealed, putrefied meat and bound by psychic turmoil the weeping conscripts continuously seeks to vent its anger on any living thing it encounters. If it wasn’t dominated by the alluvium colony’s Eldritch Coagulant the towering ooze rampage would only end with its death. While its malleable form can assume any shape the weeping conscript’s natural silhouette is reminiscent of a shuffling body underneath a full-length funeral shroud. It is the color of spoiled meat and gives off the foul stench of a water-logged grave. The ooze consumes its prey by enveloping it with face-ridden tendrils which eat it alive from many angles at once.
Shattered Minds. One could easily debate is a weeping conscript is sentient or not. The gestalt does display a degree of intelligence above most animals, but it is one driven by a passionate hatred for all other living things. Nor does the ooze display a personality, despite the numerous faces it produces. It cannot be reasoned with or even spoken too. Telepathic communication finds only a chorus of tortured voices screaming a non-stop litany of hate. No doubt only a sliver of the poor souls which make up a weeping conscript remain, forever trapped in a jumble of psyches with the organization of a sack of broken glass.
Psionic Horror. Due to the constant roil of fragmented minds bubbling through the weeping conscript the ooze is able to manifest arcane effects through sheer force of will. These psychic abilities mimic the effects of spells that the weeping conscript uses to weaken, hinder, and kill its prey. As examples, its mouths will spit magic missiles at a fleeing creature, or one attacking it at range; if presented with an obstacle it will use mold earth to create an opening big enough for it to squeeze through; and the like. Frighteningly, the weeping conscript can continue casting spells while some of its faces work on devouring a victim.
90 (12d10 + 24)
Large Ooze, chaotic evil
Climb 30ft
Str 12 Dex 10 Con 15 Int 8 Wis 13 Cha 15
Senses darkvision 60ft, blindsight 10ft, passive Perception 11
Amphibious.
The weeping conscript can breath both air and water.
Amorphous.
The ooze can move through a space as narrow as 1 inch wide without squeezing.
Innate Spellcasting (Psionics).
The ooze is a 5th-level spellcaster (spell save DC 13, +5 to hit with spell attacks) that needs no components to cast its spells. Its spellcasting ability is Charisma, and it has the following wizard spells prepared:Cantrips (at will): acid splash, mold earth, true strike
1st level (4 slots): grease, magic missile
2nd level (3 slots): crown of madness, ray of enfeeblement
3rd level (2 slots): vampiric touch
Actions
Biting Heads
Melee Weapon Attack: +4 to hit, reach 10 ft. one target. Hit: 9(2d6+2) piercing damage. The target is grappled if it is a Large or smaller creature. As its action, the creature may attempt to escape the grapple with a Strength (Athletics) or Dexterity (Escape Artist) check DC 12. If a creature ends its turn grappled by the weeping conscript it takes 9 (2d6+2) piercing damage. The weeping conscript can only grapple one creature at a time but may continue to cast spells while it has a creature grappled.
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